MEDYAN.remove_ball!
Tuple{MEDYAN.Context, MEDYAN.BallIdx}
remove_ball!(c::Context, ball::Union{BallIdx, Tag{BallIdx}})
Remove a ball from the simulation and unlink all connected links.
See also: make_ball!, update_ball!, get_position, is_minimized
make_ball!
update_ball!
get_position
is_minimized