MEDYAN.randompoint
Tuple{MEDYAN.CubicGrid, Any}
Tuple{MEDYAN.CubicGrid}
randompoint(grid::CubicGrid,cid)::SVector{3,Float64}
Return a random point in a voxel Note, due to floating point rounding, there is a small chance the returned point may be in a nearby voxel.
randompoint(grid::CubicGrid)::SVector{3,Float64}
Return a random point in the grid