MEDYAN.randompoint

Tuple{MEDYAN.CubicGrid, Any}

randompoint(grid::CubicGrid,cid)::SVector{3,Float64}

Return a random point in a voxel Note, due to floating point rounding, there is a small chance the returned point may be in a nearby voxel.

Tuple{MEDYAN.CubicGrid}

randompoint(grid::CubicGrid)::SVector{3,Float64}

Return a random point in the grid